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knockouts:setting-up [2016/08/05 09:19] – [Edit knockout settings] Added public lineups michaelknockouts:setting-up [2020/02/06 11:50] – [Edit knockout settings] michael
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 **Prevent players from playing in more than one team** will check any new players being added to see if they are registered on another team. Note that this is not enforced for a Plate event, which is considered to be a separate knockout. **Prevent players from playing in more than one team** will check any new players being added to see if they are registered on another team. Note that this is not enforced for a Plate event, which is considered to be a separate knockout.
  
-**Show team members and match line-ups in public results** means that the players in each team will appear in the public results page of [[http://www.ebu.co.uk/knockouts-new|the EBU website]], along with who played in any particular match. +**Show team members and match line-ups in public results** means that the players in each team will appear in the public results page of [[http://www.ebu.co.uk/results/knockouts|the EBU website]], along with who played in any particular match. 
  
 **Enable advanced features** switches on some advanced geographical features which you can read more about [[knockouts:advanced-features|on its own page]]. We do not expect anybody other than the EBU itself to use this feature but if a group of counties want to get together to organise a knockout event, there is the option to restrict draws to avoid excessive travelling. **Enable advanced features** switches on some advanced geographical features which you can read more about [[knockouts:advanced-features|on its own page]]. We do not expect anybody other than the EBU itself to use this feature but if a group of counties want to get together to organise a knockout event, there is the option to restrict draws to avoid excessive travelling.
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 **Boards** tells team captains how many boards are played in a match. It can also be used to determine whether a team member has played enough boards to be eligible for masterpoints. **Boards** tells team captains how many boards are played in a match. It can also be used to determine whether a team member has played enough boards to be eligible for masterpoints.
  
-**Local MPs** etc. state how many of each colour of masterpoint are awarded for winning a match in this round. Please consult the [[http://www.ebu.co.uk/documents/laws-and-ethics/licensing/master-points-handbook-2015.pdf|Masterpoint Handbook]] for what the awards should be.+**Local MPs** etc. state how many of each colour of masterpoint are awarded for winning a match in this round. Please consult the [[http://www.ebu.co.uk/documents/laws-and-ethics/licensing/master-points-handbook-2015.pdf|Masterpoint Handbook]] for what the awards should be. Note that Green and Blue points should be multiplied by 100 to get into the same scale as Local points. For example, 1.5 Green Points would be expressed as "150".
  
 **Seeds With Byes**, **Teams With Byes** and **Teams With Matches** determine how many seeded byes, random byes and teams with matches there are in this round. It's best not to mess with these numbers unless you're confident about what you're doing. If you need to change the knockout format because a team entered late, it's better to use the //Amend Rounds// form and do the entire event again. **Seeds With Byes**, **Teams With Byes** and **Teams With Matches** determine how many seeded byes, random byes and teams with matches there are in this round. It's best not to mess with these numbers unless you're confident about what you're doing. If you need to change the knockout format because a team entered late, it's better to use the //Amend Rounds// form and do the entire event again.
knockouts/setting-up.txt · Last modified: 2021/02/14 15:17 by 127.0.0.1